Coincidentally, both levels have Dark Skies as the theme.Stoveface and Killer Beekeeper are the only playable enemies in the entire game that appear in only one level to fight in.The Stove Face also glitches out for a bit showing a regular Stoveface before reverting back into a Beefy. In Full Moon, It is actually a Beefy Stoveface throwing the rocks down the mountain as you can see it in a throwing position for a split second.He has 400 health on Normal Mode and 4,000 health on Insane Mode. Stoveface holds the title of having the most health of all normal sized enemies.On Insane Mode, NPC Stovefaces can Critical Strike for a whopping 970-999 damage with the Gladiator Sword.However, if you keep going up and down the ladders, you will fight less Stovefaces. There are 24 in Castle Crashers Remastered. There are a total of 25 Stovefaces to fight in both Normal Mode and Insane Mode in the original versions of Castle Crashers.Stoveface's color affinity on a PS5 controller. The Splash Attack is not reliable for hitting opponents or for resets. Snoot, Burly Bear, Hawkster, or Monkeyface will suffice. Animal Orb selection does make a bit of difference. Attribute to Magic for the Elemental Infusion, or attribute to Agility first. To make the best of Stoveface, it is advised to use a high Strength weapon or a high Magic weapon that does not reduce Strength. Stoveface is considered to be a Mediocre character in Castle Crashers because he struggles in difficult levels like Desert and Full Moon. These are the aforementioned Stoveface, Thief, Peasant, Civilian, and Open-Faced Gray Knight. These are considered to be the gold standard for Castle Crashers, as they are painfully below average and are not unique, unlike the characters below them. Bland and common characters that show off nothing special at all. Stoveface's respective "Arrow Rain" Splash Attack and "Knife" Magic Projectile and Air Projectile make him a member of the fan nicknamed "Arrow Rainers". Leaps up with a dust effect with a metal impact-like sound that damages overlapped enemies. Both Playable and Non-Playable Stoveface characters will be equipped with a black shield with a spike appendage protruding out. Arguably, Stovefaces are the bane of the casual player's existence. This is seemingly as a way to balance out the fact that the Gladiator Sword can Critical Strike the player(s) for a good chunk of damage or outright kill. Non-Playable Enemy Stovefaces wield the Gladiator Sword or Butcher Knife however, Stovefaces will only wield the Butcher Knife in Castle Crashers Remastered. They also lost a scratch on their helmet. The pauldrons haves a different shape, and part of their cuirass is shaped as a 2 door stove without the doors, or a ladder. In their portrait, their eyes are glowing and are inside the helmet. Their arms and legs also have darker textures than their common armor color, and they have metal shoes with spheres over them (something most enemies/characters have). Stovefaces wears full black/dark grayish armor with a six pack somewhat visible and, as their name their name suggests, they have a helmet resembling a normal Knight helmet with 4 possible small rusts or scratchs on their upper laterals 3 being in the left, and 1 in the right, with a extra stove-like face-helm (in which also resembles a rhombus with 4 horizontal stripes (2 upper stripes serving as eye hole) and other 3 vertical stripes along with other metallic features), and a thinner one in the middle of the helm) connected to spheres protecting their face, with white irises or pupils coming out of the helmet. However, they may also just scout the Full Moon level for territory reasons. This makes sense as Iceskimos don't attack the Stovefaces, or that they just have a common enemy. It is assumed that Stovefaces, just like Iceskimos, serve the Frost King. A large army of them will attack the player as the player attempts to scale the mountain. The Stoveface stands in the way of the player on the Full Moon level, where they make their first and only appearance in the game.
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